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ELM 372 4-8 Literacy Methods
Gamification in Education
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ELM 372 4-8 Literacy Methods: Gamification in Education
Integrated Webquest Overview
Webquest Examples & Creation Resources
Gamification in Education
Resources
Gamification Defined
GAMIFICATION IN EDUCATION: WHAT IS IT & HOW CAN YOU USE IT?
Gamification in Education
Suzanne Halloway in her Top Hat Blog provides a good explanation of gamification in education.
Shall We Play?
Henry Jenkins musings on play and learning and much more...
Gamification in Education by Learning Theories
Simple explanation with good links to more information from noted experts.
ISTE Five Ways to Gamify Your Classrooms
Simple explanation of gamification with links and ideas to develop gaming ideas.
The Difference Between Gamification and Game-Based Learning
Steven Isaac's article provides good definitions and good examples.
THE ULTIMATE DEFINITION OF GAMIFICATION (WITH 6 REAL WORLD EXAMPLES)
Videos on Gamification
Examples of Gamification
5 Benefits of Gamification from The Smithsonian Science Education Center
Edutopia: Does Our Natural Affinity for Games Have a Place in the Classroom?
"When one teacher organized his students into teams of competing barbarians, they embraced learning about ancient Rome."
Brain Games: Do They Really Work? In Scientific American
"A recent multicenter clinical trial of a commercial brain fitness program makes a case for why we should take brain games more seriously.
Edutopia: Epic Fail or Win? Gamifying Learning in My Classroom
"A teacher shares how she gamified learning in her classroom—including both what worked and what didn’t".
Teaching Above the Test
Great ideas and leaderboards
15 Ways Gamification can be Applied to Education
15 of Marczewski’s gaming elements
Gamification and Examples of Gamification
Discusses great game elements like: mystery, action, challenge, risk, uncertainty and more.
Five Easy Steps for Gamification in Education
Four Tools to Help Gamify Your Classroom
Gamifying a Social Studies Unit
Is It Really Just a Game
Edutopia: Using Gamification to Ignite Student Learning
25 Storyline Ideas to Gamify Your Course
Tapping Into the Potential of Games and Uninhibited Play for Learning
Free Creative Places
Canva Free Version
The basic version is free. Just sign up for it with your email account. I would use the Logo template to make digital badges.
Quizlet
Make quizzes for free!
Kahoot
Create learning games for free!
Screencast O Matic
Create short videos for free
Gamification Books from our Collection
Emerging Tools and Applications of Virtual Reality in Education
by
Dong Hwa Choi (Editor); Amber Dailey-Hebert (Editor); Judi Simmons Estes (Editor)
Call Number: 371.33468 E53
ISBN: 9781466698376
Publication Date: 2016-01-18
Game-Based Learning, Gamification in Education and Serious Games
ISBN: 3036538100
Publication Date: 2022
Gamification and Advanced Technology to Enhance Motivation in Education
ISBN: 3039369709
Publication Date: 2020
The Gamification of Learning and Instruction
by
Karl M. Kapp
Call Number: 371.33 K17G
ISBN: 9781118096345
Publication Date: 2012-05-01
The Gamification Revolution
by
Gabe Zichermann; Joselin Linder
Call Number: 658.4012 Z64G
ISBN: 9780071808316
Publication Date: 2013-04-16
Increasing Student Engagement and Retention Using Immersive Interfaces
by
Charles Wankel (Editor, Series edited by); Patrick Blessinger (Editor)
Call Number: 378.1734 W247I
ISBN: 9781781902400
Publication Date: 2012-12-05
Simulation and Serious Games for Education
by
Yiyu Cai (Editor); Sui Lin Goei (Editor); Wim Trooster (Editor)
Call Number: 371.337 S614
ISBN: 9811008604
Publication Date: 2016-10-19
Role Play Ideas for Webquests
Role-Playing as a Method of Teaching Social Sciences to Limit Bias and Discrimination in the School Environment
Role-Playing 101: Why Children Learn Faster with Interactive Activities
Role-playing brings learning to life by David Sherrin
Brief overview of why role-playing is important in the classroom.
Role-playing games in arts, research and education. International Journal of Education through Art; Oct2014, Vol. 10 Issue 3, p381-395
The transformative potential of role-playing games: From play skills to human skills. In, Simulation & Gaming, Vol 47(4), Aug, 2016. pp. 423-444.
Letting Students Control Their Own Learning: Using Games, Role-Plays, and Simulations in Middle School U.S. History Classrooms. from Social Studies; Mar/Apr2018, Vol. 109 Issue 2, p136-150
Pirates and Other Adventures
by
Boulton; Ackroyd
ISBN: 9781136608438
Publication Date: 2012-11-12
Fantasy Gaming
by
Martin Hackett
Call Number: 793.93 H121F
ISBN: 0750943602
Publication Date: 2007-03-01
The Postmodern Joy of Role-Playing Games
by
René Reinhold Schallegger
ISBN: 1476664935
Publication Date: 2018-02-15
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